FAQ

Is there a TTS prompt available?
FAQ Read more iconFAQ fold Icon

Yep! Sometimes you want a word to sound just right, and that’s where TTS prompts come in. With Eleven Labs V3 models, you can also use tags—basically instructions in brackets—to guide the AI. You can emphasize words with CAPITALS or add pauses using .

The TTS prompt window lets you experiment without changing the actual script line. To add one, simply edit a line and choose Add AI TTS Prompt, or add it when creating a new line.

What are your voice session rates?
FAQ Read more iconFAQ fold Icon

Session rates vary depending on the game title’s budget. They come in three sizes:


Micro (game budget <0.5M EUR)    €262/hour + game title buyout €262 (once per actor per game)


Indie (game budget 0.5-5M EUR)    €300/hour + game title buyout €300 (once per actor per game)


AAA (game budget >5M EUR)         €450/hour + game title buyout €450 (once per actor per game)

Do you offer a free frial?
FAQ Read more iconFAQ fold Icon

Our "starter" plan is free to use. Simply sign-up and you'll be granted the "starter" plan.

Is Speechless entirely cloud-based?
FAQ Read more iconFAQ fold Icon

Yes.

How can I contact you?
FAQ Read more iconFAQ fold Icon

You can contact us at info@speechless.games

What web browsers work with Speechless?
FAQ Read more iconFAQ fold Icon

Speechless works well with all web browsers, but we recommend using Chrome.

Can the invitations be revoked?
FAQ Read more iconFAQ fold Icon

Yes, if you have admin access you can kick any collaborators and also revoke invites that have been sent.

Are my files encrypted?
FAQ Read more iconFAQ fold Icon

Data is sent encrypted (from your browser to our server) over TLS (transport layer security). The database is encrypted with AES256 (advanced encryption standard). Our servers are hosted on Google Cloud Platform.

Is 2-factor authorization used for user sign-in?
FAQ Read more iconFAQ fold Icon

Yes, with our custom plan you can choose to activate 2-factor authorization.

Is there a logging of user activity?
FAQ Read more iconFAQ fold Icon

Yes, you can track all changes that are made within Speechless. Both script and audio.

How do I join a project I've been invited to?
FAQ Read more iconFAQ fold Icon

You will receive an email with a link. Follow the instructions and you will be added to the project.

Is there a limit to the number of users I can invite to Speechless?
FAQ Read more iconFAQ fold Icon

Yes, based on your subscription plan you will be granted a number of seats. Please check our pricing apge for more info.

How do I cancel my subscription?
FAQ Read more iconFAQ fold Icon

Send an email to info@speechless.games and we'll cancel your subscription to not renew.

How many projects can I create?
FAQ Read more iconFAQ fold Icon

You can create as many projects as you would like under each of your game titles.

How do I start my own project?
FAQ Read more iconFAQ fold Icon

When you've registered on the platform, you can create new game projects by selecting the top left menu and selecting "+ new game".

Can I use generated TTS in a released game?
FAQ Read more iconFAQ fold Icon

All text-to-speech (TTS) generated on the platform can be used freely by users, both during the pre-production stage and for released titles.

Can recordings be used in trailers and ads?
FAQ Read more iconFAQ fold Icon

Scenes from the game including voices produced in Speechless can always be used free of charge also in trailers and paid advertising. However. you can not record any content specifically to be used for paid advertising outside the game for the equity rates we use. That will be a separate recording session with a usage cost depending on how it will be used.

Can we create our own AI voices?
FAQ Read more iconFAQ fold Icon

Speechless natively supports quick cloning with ElevenLabs directly within the platform. However, this feature is currently paused by ElevenLabs, and we are unsure if or when it will return. For professional cloning, you will need a private ElevenLabs account integration. Additionally, the integrated Google AI voices can be customized and stored as unique voices for your characters.

What script formats do you support?
FAQ Read more iconFAQ fold Icon

We support import of scripts via Excel, CSV and Google Sheets.

How does the platform scale with big projects?
FAQ Read more iconFAQ fold Icon

Speechless supports projects with several million lines and audio files. Track lines between languages easily and generate TTS in bulk with a click of a button.

Still got questions?

Reach out

info@speechless.games